"We’re insanely proud of what we’ve accomplished over the last decade, and we genuinely believe this will make us even better."
Read More »The finalists have been announced for Develop:Brighton 2023’s Indie Showcase Competition
Tandem Events has announced the shortlist of finalists for the Develop:Brighton 2023 Indie Showcase …
Chris Charla on the past, present and future of ID@Xbox
Chris Charla tells Richie Shoemaker and Vince Pavey all about Microsoft’s independent developer init…
Early bird tickets for EGX 2023 are now available
Tickets are now on sale for EGX 2023, and there's a discount on prices until later this month …
Journey Escape producer Bob Rice has passed away
Bob Rice has passed away at the age of 79 …
Industry Voices: Social mobility and the games industry: how an industry worth £4.6 billion is failing its talent
Dan Ahern, QA lead at Radical Forge talks about social mobility in the games industry …
Nintendo won’t be able to meet Switch demand this holiday, says Furukawa
“We can’t produce enough to meet the demand we are expecting during the upcoming holiday season. Currently there is no sign of improvement and the situation continues to be severe so I can’t say how long it will continue.”
Read More »How to Keep Empathy at the Heart of Customer Support – Alice Murdoch, Player Support Project Manager with Keywords Studios
When you think about customer support on a large scale, it’s easy to forget that every one of those support tickets represents a human-to-human interaction.
Read More »Grand Theft Auto V reaches 155 million units sold worldwide, boosting Take-Two’s second fiscal quarter
Take-Two Interactive has released reported revenues from their second fiscal quarter, demonstrating the seemingly immortal status of Grand Theft Auto V.
Read More »Keywords Studios opens new studio in Canada
“I’m incredibly happy to announce the official opening of our Mirabel studio which is another great win for our staff, our clients and Keywords Studios, by extending our presence in North America by another 160 seats"
Read More »[From the industry] BAFTA launches 12th annual competition to find the UK’s best young game designers
BAFTA has opened entries for its 12th annual Young Game Designers (YGD) competition for 10 – 18 year olds, celebrating new games talent and inspiring the UK’s future game makers by giving young people the chance to design or make their own game.
Read More »[Sponsored] “Why Chivalry 2 prepared for too many players” – Sebastiaan Heijne, co-founder of Gameye
"So, how did we prepare for the launch of Chivalry 2, which saw double the expected number of players? And how do you deal with these unexpected surges?"
Read More »Jen Oneal leaves Activision Blizzard after just three months
"I am doing this not because I am without hope for Blizzard, quite the opposite--I’m inspired by the passion of everyone here, working towards meaningful, lasting change with their whole hearts."
Read More »Roblox apologises for three-day outage
"Due to the difficulty in diagnosing the actual bug, recovery took longer than any of us would have liked."
Read More »PAX South has been cancelled “for the foreseeable future” due to lack of growth
"Faced with that reality, and compounded by the impact of COVID-19, we have made the difficult decision to bring PAX South to an end for the foreseeable future"
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Chris Charla on the past, present and future of ID@Xbox
Chris Charla tells Richie Shoemaker and Vince Pavey all about Microsoft’s independent developer initiative ahead of his ID@Xbox keynote session at the Develop:Brighton 2023 conference
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Industry Voices: Social mobility and the games industry: how an industry worth £4.6 billion is failing its talent
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When We Made… Before Your Eyes
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Holding A Mirror Up To The Industry: Laura Kate Dale and Jane Aerith Magnet on their book Who Hunts the Whale
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Changing the FORMAT: Simran Whitham on Manchester’s premier night out for developers
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Critical Path: June 2023 – Highlights for the month!
Here are the key upcoming events and releases to mark in your calendar for June 2023
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Final Boss: Caroline Marchal, CEO and creative director of INTERIOR/NIGHT
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When We Made… Before Your Eyes
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Recruiter Hotseat – Liz Dollin, senior HR manager at Hangar 13
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Levelling Up – Coatsink’s Gary Alexander Stott